Set Part Network Owner

Description

Sets the network owner of a part. If the owner is set to nil instead of a player, it will transfer ownership to the server.

You can only set the network owner to parts that are not anchored and not welded to an anchored part.

For more information see Network-Ownership.

Available to

Inputs

Part (Object)

You give the path to an object.

workspace.Vehicle

Outputs

This block does not have any outputs.

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