Texture
Description
The texture instance is used to give a texture to physical instances such as parts.
Available to
Appearance
Color3 (Color3)
OffsetStudsU (Number)
OffsetStudsV (Number)
StudsPerTileU (Number)
StudsPerTileV (Number)
StudsPerTileV (String)
Texture (String)
Transparency (Number)
Zindex (Number)
Data
ClassName (String)
Face (NormalId)
Name (String)
Parent (String)
Data
Archivable (Boolean)
Last updated