Texture

Description

The texture instance is used to give a texture to physical instances such as parts.

Available to

Appearance

Color3 (Color3)

255, 255, 255

OffsetStudsU (Number)

0

OffsetStudsV (Number)

0

StudsPerTileU (Number)

2

StudsPerTileV (Number)

2

StudsPerTileV (String)

2

Texture (String)

Transparency (Number)

0

Zindex (Number)

1

Data

ClassName (String)

Texture

Face (NormalId)

Front

Name (String)

Texture

Parent (String)

Workspace

Data

Archivable (Boolean)

true

Last updated