Texture
Description
The texture instance is used to give a texture to physical instances such as parts.
Available to
Appearance
Color3 (Color3)
255, 255, 255
OffsetStudsU (Number)
0
OffsetStudsV (Number)
0
StudsPerTileU (Number)
2
StudsPerTileV (Number)
2
StudsPerTileV (String)
2
Texture (String)
Transparency (Number)
0
Zindex (Number)
1
Data
ClassName (String)
Texture
Face (NormalId)
Front
Name (String)
Texture
Parent (String)
Workspace
Data
Archivable (Boolean)
true
Last updated