Tool
Description
The tool instance is used for making tools, items, or anything that a player can hold. It is stored in the player's Backpack.
Available to
Appearance
GripForward (Vector3)
0, 0, -1
GripPos (Vector3)
0, 0, 0
GripRight (Vector3)
1, 0, 0
GripRotation (Vector3)
0, 0, 0
GripUp (Vector3)
0, 1, 0
Data
ClassName (String)
Tool
Name (String)
Tool
Parent (String)
Workspace
Texture (String)
Behavior
Archivable (Boolean)
true
CanBeDropped (Boolean)
true
RequiresHandle (Boolean)
true
State
Enabled (Boolean)
true
Last updated