Tool

Description

The tool instance is used for making tools, items, or anything that a player can hold. It is stored in the player's Backpack.

Available to

Appearance

GripForward (Vector3)

0, 0, -1

GripPos (Vector3)

0, 0, 0

GripRight (Vector3)

1, 0, 0

GripRotation (Vector3)

0, 0, 0

GripUp (Vector3)

0, 1, 0

Data

ClassName (String)

Tool

Name (String)

Tool

Parent (String)

Workspace

Texture (String)

Behavior

Archivable (Boolean)

true

CanBeDropped (Boolean)

true

RequiresHandle (Boolean)

true

State

Enabled (Boolean)

true

Last updated