Lighting

Description

The Lighting service controls global lighting in a game. It contains numerous properties that can govern how the lighting appears and interacts with other objects.

Appearance

Ambient (Color3)

127, 127, 127

Brightness (Number)

1

ColorShift_Bottom (Color3)

0, 0, 0

ColorShift_Top (Color3)

0, 0, 0

GlobalShadows (Boolean)

false

OutdoorAmbient (Color3)

128, 128, 128

Data

ClassName (String)

Lighting

ClockTime (Number)

14

GeographicLatitude (Number)

41.73

Name (String)

Lighting

Parent (Object)

Datamodel

Behavior

Archivable (Boolean)

true

Fog

FogColor (Color3)

192, 192, 192

FogEnd (Number)

100000

FogStart (Number)

0

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