Lighting
Description
The Lighting service controls global lighting in a game. It contains numerous properties that can govern how the lighting appears and interacts with other objects.
Appearance
Ambient (Color3)
127, 127, 127
Brightness (Number)
1
ColorShift_Bottom (Color3)
0, 0, 0
ColorShift_Top (Color3)
0, 0, 0
GlobalShadows (Boolean)
false
OutdoorAmbient (Color3)
128, 128, 128
Data
ClassName (String)
Lighting
ClockTime (Number)
14
GeographicLatitude (Number)
41.73
Name (String)
Lighting
Parent (Object)
Datamodel
Behavior
Archivable (Boolean)
true
Fog
FogColor (Color3)
192, 192, 192
FogEnd (Number)
100000
FogStart (Number)
0
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